Practical experience,
faster projects
Prototypes & Concept
Technology Research
UI Design
Communication
User Journey
Project Management
Practical experience,
faster projects
Prototypes & Concept
Early in projects, I am able to show the ways that it could evolve in order to make funded decisions on which features are in budget and which are not.
This comes from dozens of projects and proofs of concept combining various technologies and platforms, requiring tool independent prototyping in 2D and 3D
Technology Research
Will a new technology be used for a software project? Will a product be advertised that is manufactured in a novel way? Are we designing a manual? I am quick to produce pros and cons and I take a look behind the hype.
This comes from years of experience within the field of entertainment- and practical software as well as hands-on experience with technical documentation and CAD from renowned manufacturers.
UI Design
I work in existing design systems and corporate identity but I can also concept and construct new ones. I specialize in dynamic UI systems for multiplatform applications and use in prototypes.
This comes from generations of UI creation tools and the search for the perfect atomic design.
Communication
Every collaborator, stakeholder, dev and project manager, internal and external knows the latest state of design and development. Through collaboration I find the most efficient way to get something cool out of even a smaller budget.
This comes from years of experience in different constellations in software dev teams.
User Journey
Every decision is based on the value for the end user. I maintain a comprehensive model of all touchpoints.
This comes from years of field tests in the mixed reality and trade show context.
Project Management
All of my documentation, schematics and prototypes lead to a solid understanding of capacities, roadmaps and budget.
This comes from years of working within time and budget constraints as well as customers with varied maturity.
Collaborations















Collaborations















Skills
Prototyping
responsive prototypes for mobile, web, TV
storyboards, wireframes, UI animations and micro-interactions
3D prototypes for web, Augmented Reality and HoloLens




User Journey, UX
User Journey based design, design thinking
qualitative, quantitative research prep & execution, A/B tests, analytics

UI
dynamic and responsive visual design setups for multiplatform applications. Designing UI builders on CMS-level




Mixed Reality
designing 3D UI and environments for VR and Augmented Reality (incl. HoloLens 2), digital twins




Tech Research
researching manufacturing, hardware, software, field use or maintenance processes of an advertised product
and/or
researching technology, hardware, dev-environment for a planned software product
Project mgmt
Reliability
Video
3D
CMS
Skripting/git
Machine Learning
Office
Skills
Prototyping
responsive prototypes for mobile, web, TV
storyboards, wireframes, UI animations and micro-interactions
3D prototypes for web, Augmented Reality and HoloLens




User Journey, UX
User Journey based design, design thinking
qualitative, quantitative research prep & execution, A/B tests, analytics

UI
dynamic and responsive visual design setups for multiplatform applications. Designing UI builders on CMS-level




Mixed Reality
designing 3D UI and environments for VR and Augmented Reality (incl. HoloLens 2), digital twins




Tech Research
researching manufacturing, hardware, software, field use or maintenance processes of an advertised product
and/or
researching technology, hardware, dev-environment for a planned software product
Project mgmt
Reliability
Video
3D
CMS
Skripting/git
Machine Learning
Office
Moritz Kartheuser
Moritz Kartheuser



